What’s My Story?

 

I make Music and I love doing it!

I’ve been doing it ever since I first picked up a guitar in 1997. I’ve come a long way since then: producing electronic music, getting a degree from Berklee College of Music in Film/TV/Game composition, orchestrating, writing music for TV, films, Advertising, and composing for games.

Not only that, I have a background in Electrical Engineering and I bring a lot of technical skills to the table, such as: programming, digital signal processing, and audio engineering.

All in all, my story is about combining art and technology into one package. That means I compose the music, produce it, mix & master it, and implement it into a game engine or middleware.

So far I have written music for: Cambridge Interactive Development Corp., National Geographic movies such as Atlantis Rising and Drain the Sunken Pirate City, TV shows such as Don’t Drive Here and Canada’s Worst Driver, and advertisements such as Citrix FileShare.

These days you’ll find me teaching Game Audio at Berklee College of Music, as well as working at Sky Isle Studios creating music and sound effects for upcoming games like Squishy Jump and Flights of Aetheria.